Interactive MediaPlay, work, experiments with code
Interactive StorytellingStory and interactivity converge in a screen-based visual world
[Verge] is an interactive work that explores visual language as an interactive storyworld. Shown at the UCSC Digital Arts and New Media MFA Exhibition.
A few drawings made while studying at the College of Fine Arts at CMU many years ago. My preference was for Stabilo pencil, Conté crayon and charcoal.
A card game created for the 2014 Slugjam with fellow Playable Media designers Marcelo Viana Neto, Michael Thomet, Ben Spalding and Adrian Phillips.
Featured Interactive Story Articles
“Way To Go” by AATOAA Studio for the NFB journeys hazily through the new media landscape as an interactive film, a game, an interactive animation and a virtual reality experience.
‘Interactive story’ is a nuisance as a term, and it is the individual words that oppose working together. What will it take to find the common ground that turns this term into a useful member of interactive society?
A common perception of the Hero is an individual with the courage, integrity and guts to persevere despite the obstacles. But there are far more flavors of the character type than this one, and not all of them with such a pure heart or optimistic destiny ahead of them.