Rugrats Adventure Game Storyboards

1998 : Art & Design

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In the Rugrats Adventure Game for the PC the player helps the Rugrats rescue “Reptar” and save the Earth from aliens. This project translated the TV-series world into an interactive environment that put the player eye to eye with the Rugrats. By combining the 2D character animation of the show with 3D sets the game maintained the show’s look and style while providing navigable spaces for the player.

During pre-production I was one of the storyboard artists for several cinematic sequences that tied the story together once certain game-based tasks were completed by the player. The main challenges were to create a smooth segue between gameplay sections and non-interactive sequences and blend the 2D animation with the 3D backgrounds while keeping the visual style of the TV series.

Client:

Broderbund and Nickelodeon
1998

Details:

Storyboards were hand drawn and scanned into the computer in order to create animatics.