Hamtaro: Wake Up Snoozer

Bijou Ribbon Game Layout
Dexter and Howdy Butterfly Game Layout
Hamtaro Game Hub Layout
Boss Tunnel Game Layout
Panda Cart Game Layout
Pashmina Garden Game Layout
Hamtaro Storyboards 1
Hamtaro Storyboards 2
Hamtaro Screens 1
Hamtaro Screens 2
Hamtaro Screens 3
Hamtaro Screens 4

Based on the popular Hamtaro TV series, the Hamtaro: Wake Up Snoozer game was produced and developed in 2003 by ImaginEngine and Riverdeep/ShoPro as one of the Learning Company’s educational titles targeted at kids ages 4-7. The game’s premise is to help the ham-hams rescue Penelope who has become lost in Boss’s freshly dug tunnels. Kids work through five different activities, each associated with separate characters and covering different educational goals such as math, language or logic, in order to find her.

For this game I created the majority of artwork for the game layouts, backgrounds and game assets, as well as storyboards and animation of non-interactive sequences. With so much content to generate for both the game assets and the cinematic sequences, a considerable amount of time was saved by first creating all the art and animation for each Ham-ham character in Flash and then resizing and exporting the different sized versions for authoring in Director.

Client:

The Learning Company, ImaginEngine and Riverdeep/ShoPro
2003

Details:

Storyboards, backgrounds and game layouts were drawn in Photoshop. Game assets were animated in Adobe Flash and authored in Macromedia Director. Cinematic sequences were animated in Adobe Flash.