The Art Arcade was a program run by the Singapore Art Museum and hosted by the National Library Board of Singapore. Ideaforia, the locally-based commercial company in which I was a partner, was commissioned to produce the program and design the promotional material.
The mission of the Art Arcade was to build awareness for a variety of games situated outside of the commercial mainstream. The program showcased a handful of independent titles that exposed the Singapore general public to less familiar genres, such as serious games, and offered inspiration to budding game designers and artists.
The completed Art Arcade was installed for two and half months on the children’s floor of the Woodlands Regional Library, one of Singapore’s largest branches. The final program included five games: “TeamUp” and “Rocket Bowl” both by Large Animal Games, “Gish” by ChronicLogic, “N” by Metanet Software, and Space Station Sim by Vision Videogames. We worked with the library to connect aspects of each game with reading material within the library system. The program proved to be a huge success, appealing equally to boys and girls and drawing positive responses from parents.
Along with curating the games showcase, I created the graphics for the library space. I worked with a local software company, Paradise Isles, to develop a game portal that ran on each of the Art Arcade computers. The portal provided access to play the games and contained screens with information about each title and developer along with the suggested reading material.